What Happens When You Feed an Animal on No Mans Sky
The subject of this article is from the Prisms update. The information from this article is up-to-date as of 31 August, 2021. |
The subject of this article is from the Prisms update.
The information from this article is up-to-date as of 31 August, 2021.
Creature Pellets | |
---|---|
Category | Consumable |
Type | Compressed Nutrients |
Total Value | 20.0 |
Updated | Prisms |
Creature Pellets is a consumable.
Summary [ ]
Creature Pellets is a consumable and it is one of the Compressed Nutrients.
Game description [ ]
Basic creature bait. Can be placed directly or accessed via the Quick Menu (//).
Basic baits will attract creatures and cause them to yield Faecium. Once a creature has been fed, they may be tamed or farmed for their produce.
Dropping bait may calm angry creatures.
Build [ ]
Creature Pellets can be built using a blueprint and the following ingredients:
Creature Pellets can be cooked using a Nutrient Processor with the following ingredients:
- Carbon x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Carbon Nanotubes x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Offal Sac x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + ProtoSausage x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Diplo Chunks x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Scaly Meat x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Feline Liver x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Raw Steak x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Leg Meat x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Mordite x1 + Meaty Chunks x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Impulse Beans x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Pilgrimberry x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Fireberry x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Solartillo x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Frozen Tubers x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Glass Grains x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Jade Peas x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Non-Toxic Mushroom x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Grahberry x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Sievert Beans x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Aloe Flesh x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Cactus Nectar x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Hexaberry x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Heptaploid Wheat x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Sweetroot x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Pulpy Roots x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Fungal Mould x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Frost Crystal x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Gamma Root x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Cactus Flesh x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Solanium x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Star Bulb x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
- Faecium x1 + Marrow Bulb x1 → Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
Usage [ ]
Crafting [ ]
Creature Pellets is used as an ingredient for crafting the following products:
Refining [ ]
Creature Pellets is not used as an ingredient for refining using a Refiner.
Cooking [ ]
Creature Pellets is not used as an ingredient for cooking using a Nutrient Processor.
Additional information [ ]
Release history [ ]
- Beyond - Added as a consumable.
- Companions - Increased the cost and added taming/farming after feeding.
Gallery [ ]
-
Blueprint
(Companions) -
Blueprint
(Living Ship) -
Blueprint
(Origins)
Source: https://nomanssky.fandom.com/wiki/Creature_Pellets#:~:text=Game%20description&text=Basic%20baits%20will%20attract%20creatures,or%20farmed%20for%20their%20produce.
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